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Cover

Also said as Hard cover, Half cover, Cover system

Anything that stops bullets and that you can stand behind. Its height and spacing decide the rhythm of a fight: pop out, shoot, get back, move to the next piece.

Without it, a shooter is a contest of who saw whom first. Cover gives the player a place to think and turns a fight into a series of decisions about where to stand next.

“Space the waist-high cover about 8 m apart, a two-second sprint, so moving up always means a real moment in the open.”

Gears of War (2006) built its shooting around snapping into cover and sprinting between pieces of it, and a generation of third-person shooters copied the idea.

Concealment hides you and cover protects you. Tall grass hides you and stops nothing, which is a fine thing to make a player learn the hard way.

Name a word, or describe what you mean in everyday language.