Gamecraft
0/462
Challenge: all 25 words

Intensity curve

Also said as Drama curve, Encounter pacing

How intense the action feels from moment to moment, drawn as a line. Designers shape it with peaks and valleys, and some games measure it live and react.

Intensity is what players will remember as the shape of the game. A flat line feels dull even when it is dangerous, and a line that never falls leaves people numb.

“Drive enemy spawns from a director: build until player intensity reaches 80%, hold for four seconds, then send nothing for at least ten seconds, whatever the level says.”

Left 4 Dead's AI Director tracks each survivor's intensity. It builds pressure to a peak, holds it for a short time, then backs off into a real lull. Valve's Mike Booth called this adaptive dramatic pacing.

Difficulty is how hard it is to succeed. Intensity is how much is going on. A swarm of weak enemies can be intense and easy.

Name a word, or describe what you mean in everyday language.