Gamecraft
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Challenge: all 25 words

Tension and release

Also said as Build and release, Relief

Letting worry build, then letting it go. A long held threat followed by safety hits harder than either alone, and the relief is often what players remember the most.

Tension needs an end to mean anything. If a horror game is always frightening, players get used to it within minutes and stop being afraid.

“After the chase, cut the music completely and bring the lights up. Put the save point right there. Don't start the next threat until the player has left that room by choice.”

The early Resident Evil games have save rooms: safe rooms with a typewriter and calm music. No enemies come in, and hearing that music after a long corridor is a physical relief.

Tension is how much you dread what might happen. A scene can be hugely tense with almost no real danger.

Name a word, or describe what you mean in everyday language.