Gamecraft
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Worldbuilding: all 22 words

Naming

Also said as Naming language, Phonotactics, Name generator

Naming people and places using a consistent set of sounds, so that they sound as if they come from one culture. The rules for which sounds can sit together are called phonotactics.

Players read a culture from its names before anything else. Random fantasy names sound like random fantasy names, and one small rule set makes two peoples sound different from one another.

“Build a naming language for the coast people: only soft consonants, syllables that end in a vowel or n, and 2 to 3 syllables. Every place and person on the coast gets named from that.”

The Elder Scrolls: Balmora, Sadrith Mora and Ald'ruhn in Morrowind sound like one people, and Whiterun, Windhelm and Riften in Skyrim like another. You can tell which province you are in by the sign.

A naming language only needs sounds and a few word pieces, and it can be built in an afternoon. A conlang also has grammar and vocabulary, enough to write and speak in.

Name a word, or describe what you mean in everyday language.