Gamecraft
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Interface: all 36 words

Inventory

Also said as Backpack, Grid inventory, Carry weight, Item slots

The screen and the rules for what you're carrying. The rule is usually one of three: a set number of slots, a weight limit, or a grid in which each item has a shape.

The rule decides what question the player asks each time they find something. Slots ask if it's worth a slot, weight asks if it's worth its weight, and a grid asks how it'll fit. Without a limit, there is nothing to decide.

“Use a 6 by 4 grid. Weapons take long thin shapes and potions take one square, with a tidy button so that fitting things stays a pleasure, and never a chore.”

The first Resident Evil gives Jill eight slots and Chris six, and a key takes one just as a shotgun does. Resident Evil 4 turned this into a grid, its attache case, where you rotate and fit each item. Skyrim gives you a weight limit.

Inventory is everything you carry. Equipment is what you are wearing or wielding right now.

Name a word, or describe what you mean in everyday language.