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Apex hang

Also said as Hang time, Jump peak gravity

Gravity eases for a moment at the top of a jump, so the character hangs there briefly. It buys time to aim the landing.

The peak is where players make their decisions. A little extra time there makes the player feel more skilful and costs nothing in level design.

“Halve gravity while vertical speed is under 70 px/s and jump is held, so the peak gives players a beat to line up the landing.”

Celeste halves gravity at the peak of a held jump, which its creator says gives you more time to adjust and also looks pleasant.

Apex hang gives you more time in the air at the peak. Air control decides how much you can steer during that time.

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